AI Insights · Timothy · January 2023
Top 5 Boxing Games in Romania Q4 2022 Performance Review
Explore the download, revenue, and active user trends of the top 5 boxing games in Romania during Q4 2022.
The fourth quarter of 2022 saw notable performances from the top 5 boxing games on a unified platform in Romania. Here's a detailed look at their trends based on Sensor Tower data.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES experienced significant fluctuations in weekly downloads, starting at around 399 in late September and peaking at 3.2K in mid-December. Active users also saw a steady increase, reaching a remarkable 8.2K in the week of December 19.
Gym Heros: Fighting Game by Fighting Arena maintained a relatively stable download trend, with weekly downloads ranging from 1.1K to 1.9K throughout the quarter. Active users showed a peak of 5.1K in mid-November but gradually declined to 3.6K by the end of December.
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS demonstrated consistent performance in both downloads and active users. Downloads hovered around 1.2K to 1.9K weekly, while active users peaked at 8.2K in mid-November. Revenue saw a notable peak of $140 in early November, maintaining a steady range between $38 and $93 for the rest of the quarter.
Real Boxing 2 by Vivid Games S.A. showed a varied download trend, peaking at 2.2K in early October. Active users peaked at 4.2K around the same time, but saw a decline to 2.7K by the end of December. Revenue had a notable peak of $231 in late October, with fluctuations between $67 and $89 thereafter.
Finally, Punch Guys from Rollic Games saw a peak in downloads at 2.3K in early October, with a gradual decline to around 1.1K by the end of December. Active users followed a similar trend, peaking at 4.7K in mid-October and decreasing to 2.6K by the end of the quarter. Revenue for this title saw a peak of $65 in the last week of December.
For more detailed insights and data, visit Sensor Tower.